One of our local used bookstores has an aisle of trade paperbacks dedicated to tie-ins with video games, TV shows, comics, and the like. I’ve found some fun stuff there, including books based on the Splinter Cell and Halo video games, Tron, 1960s Star Trek, and 1990s Batman. These books are never a bad time. The last time I was browsing that section, I picked up with Wolverine story for a couple of bucks. It made for fun bedtime reading with some unexpected pathos.
In Wolverine: Road of Bones, the titular antihero gets recruited for a James Bond-style mission. Our favorite grumpy canucklehead joins an international crew of ne’er-do-wells to thwart some old-fashioned bio-terrorism. In particular, they go continent-hopping to locate a miracle drug that is not at all what it seems. Along the way, they confront some well-known Marvel villains, as well as what I would call mundane evil. Maybe that’s the worst kind.
David Alan Mack is an experienced pro in writing genre fiction based on pre-existing intellectual property. Around the same time that he wrote this Wolverine book, he also wrote the Star Trek: Vanguard series that I’ve previously reviewed, as well as shelves full of other Strek Trek tie-ins. I
Mack’s experience helps a lot when writing characters that the reader will already know. His pacing is fast and workmanlike. The book feels like a comic or a spy thriller. Mack is also especially good at describing mutant-powered action. One thing he describes particularly well is what Wolverine physically feels before and during his healing factor kicks in. The patience and endurance that Logan must develop to get torn apart and sewn back together so often is shocking at times. He has decades of experience with it, but it’s new to the reader.
Wolverine also has decades of experience with violence, be it justified or not. Mack explores that. I know that some readers will find that particular thread a bit awkward in a comic book novelization, but I liked it.
3.5/5, rounded up.