Bingo square – Font – Hella cool font
Tomorrow, and Tomorrow, and Tomorrow reminded me a ton of one of my favorite TV shows, Halt and Catch Fire. It examines human relationships and heartbreak and how we use games to cope with and process our lives. I completely fell in love with both the main characters Sam and Sadie and didn’t get that sometimes itchy feeling I get when the perspective changes and I wish I was with a different character.
Zevin digs really deeply and effectively into the fabric that makes up a friendship and creative partnership that spans over thirty years. Sam and Sadie first meet as children, then again as adults, but their shared love of games is what always holds them together, despite the many things that life throws at them. Each game they design together is a window into who they are, how they see the world and their relationship with each other.
I am struggling to think of other things to say besides just–you should read this damn book. It is so good. I am sad that none of the games they designed are real because I really want to play them, but you don’t need to be a gamer at all to appreciate and enjoy this spectacular novel. It resonated with me on a very visceral level. It is often the books I love the most that I have the hardest time talking about, so I am going to cheat a bit and tell you what two other people have said about it:
“Utterly brilliant. In this sweeping, gorgeously written novel, Gabrielle Zevin charts the beauty, tenacity, and fragility of human love and creativity. Tomorrow, and Tomorrow, and Tomorrow is one of the best books I’ve ever read.” —John Green
“My #1 book to recommend…Tomorrow and Tomorrow and Tomorrow… [is] incredible, like The Amazing Adventures of Kavalier and Clay by Michael Chabon meets The Interestings by Meg Wolitzer. It’s about love and friendship and video games.”
—Emma Straub, Cup of Jo