Official book description:
Idris has neither aged nor slept since they remade his mind in the war. And one of humanity’s heroes now scrapes by on a freelance salvage vessel, to avoid the attention of greater powers.
Eighty years ago, Earth was destroyed by an alien enemy. Many escaped, but millions more died. So mankind created enhanced humans such as Idris – who could communicate mind-to-mind with our aggressors. Then these ‘Architects’ simply disappeared and Idris and his kind became obsolete.
Now, Idris and his crew have something strange, abandoned in space. It’s clearly the work of the Architects – but are they really returning? And if so, why? Hunted by gangsters, cults, and governments, Idris and his crew race across the galaxy as they search for answers. For they now possess something of incalculable value, and many would kill to obtain it.
Shards of Earth was the July book club pick of my fantasy/sci-fi book club, and unusual for me, I had actually finished the book BEFORE the meeting. Right? I was as shocked as I’m sure you were. The general consensus of the people at the meeting who had finished the book (most of them) was that it was entertaining, but that the beginning of the book was rather slow and info-dumpy and that the plot narrative didn’t necessarily benefit from each new section of the book arresting the plot momentum by going into a flashback, giving the reader background info relevant to this planet/section of space. A couple of people were especially annoyed by this, I think I’d gotten used to it by the third time the book changes location.
Crossposted on my blog.